Well, getting more boats on the line (PHRF or 1D) was why I even started the thread. Well managed PHRF values and close(ish) rating bands leads to (almost as good as) one design racing. When the PHRF spread approach a minute or more a mile, it gets difficult for the little boys to keep up. Couple recommendations:
1. Consider using Time on Time (ToT), instead of Time on Distance (ToD). ToT is generally recognized as superior in that it can take into account small boats getting stuck in dying breeze well after the biggies have finished, etc.
2. Keep a single start for A & B fleets, just score them separately. You get the illusion of bigger fleets with enough gold stars & blue ribbons to make us ALL fill better about spending our time & money to get out on the H2O.
Cordially,
Whinny Little PHRF Hacker
1. Consider using Time on Time (ToT), instead of Time on Distance (ToD). ToT is generally recognized as superior in that it can take into account small boats getting stuck in dying breeze well after the biggies have finished, etc.
2. Keep a single start for A & B fleets, just score them separately. You get the illusion of bigger fleets with enough gold stars & blue ribbons to make us ALL fill better about spending our time & money to get out on the H2O.
Cordially,
Whinny Little PHRF Hacker